Tana

STATS
  • Alive/Dead: Alive
  • Gender: Female
  • Race: 8
  • Height: –
  • Weight: –
  • Age: –
  • Hair: –
  • Eyes: –
  • Skin: –
  • Alignment: –
  • Religion: –
AFFILIATIONS
  • Patron: –
  • Liege: –
  • Affiliation: –
  • Hero Group: The Knights of Ni
  • Campaign: –
  • Setting: Fringe
FAMILY
  • Father: –
  • Mother: –
  • Spouse: –
  • Siblings: –
  • Children: –
VERSIONS
  • 1e: Didn’t Exist
  • 2e: Didn’t Exist
  • 3e: Didn’t Exist
  • 3.5e: Didn’t Exist
  • 4e: Didn’t Exist
  • 5e: Monk
  • 13a: TBD
  • 13a 2e: TBD
  • Level: ?
INTRO

Tana was raised from birth by the Order of the Unseen, an ancient an reclusive group of monks dedicated to fighting evil from the shadows. Most of the population of Neuphoria is oblivious to the existence of the Unseen despite their crucial involvement in helping the forces of good defeat evil for the past several millennia. Tana never knew who her parents were and considers her fellow monks her family. At only 12 years old, she is a prodigy and has already mastered skills that normally take decades to learn. The Elders of the Order believe that she is the reincarnation of Alethra, one of the greatest Grandmasters of the Order who lived centuries ago. Tana was assigned to the Knights of Ni by the Elders in order to challenge her to further develop her skills and to collect information on rumors of the return of Duke Ssszzeffffrinnnn whose forces the Order has fought countless times. General Six is fully aware of the long history of the Order of the Unseen and accepted a scrawny-looking 12-year-old girl to the Knights of Ni without hesitation.

ONE UNIQUE THING

What is it that makes this character unique?

CURRENTLY

What are/were they doing last? Where? With whom?

APPEARANCE

What does your character look like? List the obvious and the perhaps not-so-obvious here.

PERSONALITY

Describe the character’s outlook, temperament, tendencies during interactions, etc.

FEATURES & HABITS

Describe your character’s less-than-obvious features (something you might only notice after a time), habits they have, etc.

OCCUPATION

Is your character proficient in a skill outside of adventuring? Were they once? Might they be if they survive their adventuring career?

RESIDENCE

Where do they live?

FRIENDS & ALLIES

Who can you trust? Who must you protect?

ENEMIES

How many BBEGs have you racked up?

SHORT & LONG-TERM GOALS

What does this character hope to accomplish in the short term? Long term?

Author: Andrew