<-- Previous Episode in the Campaign
The Yuan-Ti


Next Episode in the Campaign -->
The Greater of Two Evils

Session Date 2018-03-14
Last Updated 2018-06-07 13:00:16 - Update
Session LootClick Here
Maptool LogClick Here

Episode #79: The Secret of the Jungle

The Burning World Campaign


NPCs mentioned in this Episode:

DM has connected.
jonasty has connected.
David has connected.
Fab P has connected.
Roberto has connected.
Printz:
   Printz's Encounter powers reset.   

Printz:
   Printz's Encounter powers reset.   

Kal:
   Kal's Encounter powers reset.   

Printz: Printz' uses of Bardic Influence have been reset to: 4
Kal: spends a Hit Die to gain 13 hp... 0hp wasted.
Roheen Ademi: spends a Hit Die to gain 12 hp... 0hp wasted.
Faruq: spends a Hit Die to gain 7 hp... 0hp wasted.
Azizullah:
   Azizullah's Encounter powers reset.   

Table D6 (Printz):
Kal: spends a Hit Die to gain 9 hp... 0hp wasted.
Roheen Ademi: spends a Hit Die to gain 8 hp... 0hp wasted.
Roheen Ademi: spends a Hit Die to gain 6 hp... 0hp wasted.
Kal: spends a Hit Die to gain 12 hp... 0hp wasted.
Printz: spends a Hit Die to gain 10 hp... 0hp wasted.
Printz:
  Song of Rest  
 Effect:   you can use soothing music or oration to help revitalize your wounded allies during a short rest. If you or any friendly creatures who can hear your performance regain hit points at the end of the SHORT rest, each of those creatures regains an extra 1d6 hit points.

Printz: spends a Hit Die to gain 9 hp... 0hp wasted.
Azizullah:
  Fire Bolt  
 Range:   120 ft. 
 Target:   1 Target 
 Attack:   14 (5), or 10 (1) 
 Hit:   Target takes 2d10+5 (Cha mod) Fire Dmg 
 Effect:   You hurl a mote of fire at a creature or object within range. A flammable object hit by this spell ignites if it is not being worn or carried.

Elemental Adept Feat: Ignore Fire Resistance
Fire in Blood: Add Cha mod to Fire Dmg
Wand of the War Mage: Ignore half cover

Azizullah:
  Shocking Grasp  
 Range:   5 ft. 
 Target:   1 Creature 
 Attack:   21 (13), or 17 (9) 
 Damage:   11 Lightning damage (or 23 on a crit) 
 Hit:   No reactions until start of next turn 
 Effect:   Lightning springs from your hand to deliver a shock to a creature you try to touch. You have advantage on the attack roll if the target is wearing armor made of metal. On a hit, the target cannot take reactions until the start of its next turn.

Faruq:
   Faruq's Encounter powers reset.   

Roheen Ademi:
   Roheen Ademi's Encounter powers reset.   

Azizullah: shit can weuse our cha instead
Faruq: is making a Perception check...
Kal: is making a Perception check...
Roheen Ademi: is making a Perception check...
Azizullah: is making a Perception check...
Printz: is making a Perception check...
A'Tesh: whispers to you...
"You notice Barak stiffen visibly when Abash mentions a powerful sorcerer who cursed them."
DM: Ever running but never tiring, I link all empires, new or dying. I grant new life, true faith inspiring. Speak my name, or die in trying.
Faruq: is making a Insight check...
Azizullah: well done joseph
Faruq: To Yasawas
Faruq:
  Faruq has been DM Inspired!  
Faruq: You whisper to DM:
"If possible, as the caravan moves on after the giants' death, he tries to scopp up some of the giant's ashes in some of his containers."
Azizullah: is making a Insight check...
Kal: brb
Kal: back
Azizullah: we have a grandfather we know ...
Kal: he would love us forever
Faruq: is making a History check...
Azizullah: is making a History check...
Roheen Ademi: is making a History check...
Kal: is making a History check...
Printz: is making a History check...
Faruq: Don't think even that would make him like Faruq.
Faruq: fucker
Faruq: back
Roheen Ademi: whispers to you...
"In some of the reading you did before leaving Huzuz, you read a bit about Nog. The kingdom was run by Necromancer-Kings of old (think Ancient Egypt) and was taken over by the newer empire of Kadar, of which little is known (or is it...?) Today, no one really studies necromancy; it's outlawed by the Laws of the Loregiver. If this King and Queen are necromancers, they are violating that law...and have somehow accessed magics that are forbidden."
Faruq:
   Faruq regained 1 Hit Die.   
   Faruq's Encounter powers reset.   
   Faruq's Daily powers reset.   

Roheen Ademi:
   Roheen Ademi regained 3 Hit Die.   
   Roheen Ademi's Encounter powers reset.   
   Roheen Ademi's Daily powers reset.   

Azizullah:
   Azizullah regained 0 Hit Die.   
   Azizullah's Encounter powers reset.   
   Azizullah's Daily powers reset.   

Printz:
   Printz regained 2 Hit Die.   
   Printz's Encounter powers reset.   
   Printz's Daily powers reset.   

Kal:
   Kal regained 3 Hit Die.   
   Kal's Encounter powers reset.   
   Kal's Daily powers reset.   

Azizullah: Azizullah spends 2 Spell Points and the new total is 42.
Azizullah:
  Mage Armor  
 Range:   Touch 
 Effect:   You touch a willing creature who is not wearing armor, and a protective magical force surrounds it until the spell ends. Base AC becomes 13 + its Dex mod. The spell ends if the target dons armor or if you dismiss the spell as an action.

Duration: 8 hours

Faruq: is making a Perception check...
Roheen Ademi: is making a Perception check...
Azizullah: is making a Perception check...
Kal: is making a Perception check...
Faruq: Now you see the violence inherent in the system!
Printz: is making a Perception check...
Faruq: Help Help I'm being opressed
Faruq: ... with his tongue.
Faruq: You whisper to DM:
"The city Yasawas... this is the city the Giants named as they were about to set off for revenge, right?"
DM: Ysawis, yes.
Printz: is making a INT Check ...
Azizullah: is making a INT Check ...
Faruq: is making a INT Check ...
Roheen Ademi: is making a INT Check ...
Kal: is making a INT Check ...

 CHARACTER INFORMATION
Shalmaneser the Senile
     @ TalesFromTheFireside.com
Azizullah: riches or bitches?
Azizullah:
  Light  
 Range:   Touch 
 Effect:   You touch an object that is no larger than 10 ft in any dimension. Until the spell ends, the object sheds bright light in a 20-ft radius and dim light for an additional 20 ft. The light can be colored as you like. Completely covering the object with something opaque blocks the light. The spell ends if you cast it again or dismiss it as an action.
If you target an object held or worn by a hostile creature, that creature must succeed on a Dex save to avoid the spell.

Duration: 1 hour

Printz: is making a Perception check...
Roheen Ademi: is making a Perception check...
Faruq: is making a Perception check...
Azizullah: is making a Perception check...
Kal: is making a Perception check...
Azizullah: its cobra commander's daughter :O
Faruq: is making a Insight check...
DM: My dear guests, Please meet me in my private library after dinner, that we may discuss a mutually profitable enterprise. Shalmaneser will show you the way. Sincerely, Zaribel P.S. The veiled merchant is not invited.
Kal: whispers to you...
"she's going to ask for the medallion as well"
Faruq: You whisper to David:
"Makes sense"
Faruq: 19/30

 CHARACTER INFORMATION
Netocris
     @ TalesFromTheFireside.com

 CHARACTER INFORMATION
Kazerabet
     @ TalesFromTheFireside.com

 CHARACTER INFORMATION
Sumulael
     @ TalesFromTheFireside.com
Azizullah: is making a Perception check...
Faruq: is making a Perception check...
Sumulael: is making a Perception check...
Printz: is making a Perception check...
Kal: is making a Perception check...
Roheen Ademi: is making a Perception check...
Kal: didn't he bring the two girls as well >.
Faruq: Yes
Printz: is making a Performance check...
David is disconnected.
Roberto is disconnected.
Fab P is disconnected.
DM is disconnected.
You have disconnected.


<-- Previous Episode in the Campaign
The Yuan-Ti


Next Episode in the Campaign -->
The Greater of Two Evils